gallery

softwares

Production: Maya, Vue (for the sky), Photoshop
Render: MentalRay
Compositing: Digital Fusion, MagicBullet

final render

production

Modeling:
Simple model done in few hours, tryng to add the most of details using only textures and shaders

Texturing:
No one texture is coming from libreries, textures has been token from real photos done with my Nikon D300, than fixed and painted with Phothosop

Shading:
I have shaded the model using only mia_material, also the sky is digital rendered with Vue

wired

final render

shaded

final render

copyright 2010 marco manzini