Production: Maya, Vue (for the sky), Photoshop
Render: MentalRay
Compositing: Digital Fusion, MagicBullet
Modeling:
Simple model done in few hours, tryng to add the most of details using only textures and shaders
Texturing:
No one texture is coming from libreries, textures has been token from real photos done with my Nikon D300, than fixed and painted with Phothosop
Shading:
I have shaded the model using only mia_material, also the sky is digital rendered with Vue