Production: Maya, Zbrush, Photoshop
Render: MentalRay
Compositing: Digital Fusion
Modeling:
Every model has been done by me, only the generic grass is coming from the Xfrog library
Texturing:
No one texture is coming from libreries, textures has been token from real photos done with my Nikon D300 at the Greenock depot, than fixed and painted with Phothosop. (only the graffiti and logos are not mine)
Shading:
The asphalt is done with Zbrush, using real picures as brushes, than rendered with displacement and normalMap in Maya. I have used only Mentalray shaders, Mia Material for almost every objet in this scene and mia metal for the continers